Showing posts with label PvP. Show all posts
Showing posts with label PvP. Show all posts

Thursday, June 4, 2009

Paper-Rock-Scissors

I've heard the "Paper-Rock-Scissors" (aka Ro-Sham-Bo) analogy used frequently when describing PvP action in the BL.
On the surface, this looks like an accurate analogy: paper covers rock, scissors cut paper, rock breaks scissors. Similar to monk bashes mage, melee bashes monk, mage nukes melee. Essentially, a balance in that no one build will dominate EVERYTHING else.
Unfortunately, PvP on the BL is like Roshambo, only you show your "hand" where everyone can see it. I.e., if you're playing a mage, it's like shouting out "I'm going to play 'scissors' now... hope no one plays a 'rock'!!!"
This is why I HATE the player list at log in. Everyone can see what you're playing and if you're level 1-40. In the spirit of D&D? Hardly. Being able to see a toon's classes and split tells you a LOT of information. Pretty much everything you need to know in order to hunt that character down and kill them. Sorta takes the fun out of PvP, don't you think? This also encourages "Musical characters"- a game that guys like Dano et al. play continuously as they try and figure out what they can beat you with. Also, it allows douchewank players a chance to see your level, allowing them to bring in a toon and spam invites at you, claiming you HAVE to party up since you're similar in lvl.
Am I way off base here? Or does anyone agree with me?

It may not be possible, but I implore the powers that be (er, Q) to look into fixing this. It'd be nice to see what "players" are on (so you can log in and party up with your friends), but not be able to see what characters/classes/levels they have.
Just a thought. Don't expect anything to get done (and again, it might be impossible to code/script), but it's worth looking into.