There are a few things that should be explained in better detail about this update.
The New Favored Class System.
The changes in the Player Death System.
Some areas / bosses were imported from BadLands 2083
1) The New Favored Class System allows sub-races to use Favored Classes like Cleric and Paladin. It is not complex at all. The server simply gives out extra XP so Bioware can take away. You get the correct XP for your build. It is not retro-active. Older characters will still use the old system. Only new builds will get the new Favored Class System.
2) The changes in the Player Death System are complicated and and involved. The server has always had trouble keeping track of who killed who and what killed what. Most critical was the PVP deaths. The fix was to set player death to a more traditional style DND death where your not dead until -10 hit points. I actually liked it better when it was life or death and no in-between. In resolving that issue, the players were sometimes left in state of not being able to die or respawn.
I have now addressed that with this structure:
Any hit points between zero and -10 is unconscious and bleeding to death.
If you have a high Constitution, you will slowly heal. (Obtainable at build time.)
If you have a low constitution, you will slowly die.
If you have an in-between constitution, the server will roll the dice to see if you live or die.
If you have regeneration, from any means, you will slowly heal.
Any player may heal you with normal means to prevent your death.
I have made a noob quest just for the purpose of getting you some regen as early as possible. The Ink Monkey in the Tattoo Parlor will offer you a quest. You can't do it after level 15 and it can only be done once per character. She is a talkative girl and rambles on a lot. The first few players that tried the quest did not understand what she said, so I will explain.
She lost her Ink Gun while running away from a big-ass skeleton. The Ink Gun is in a random place. Each time it gets found, it will appear in a different spot. There is a 20 minute mean time between quests. That means after it is found, the quest won't be available to other players for 20 minutes.
3) The Skeleton King was imported from Leaf Stone's BadLands 2083 and it's drop is not set as a quest yet. The Theaters have been imported from 2083 and are DM run only until we get the import bugs worked out. The area under Newport Sewers was imported and the secret door works now. Brawn Crumple was imported and is in / near the Lower Mines. Qwana Hole was imported and is in / near The Tunnel. I am hosting BadLands 2083 for Leaf Stone and have his permission to "steal" from him.
Any questions, comments, complaint about this update can be said here. Player thoughts are the best source of expansion ideas. And I am working on a Lich Sub-Race Quest. Hopefully that will be included in the 95 update.
Qwildurn Bluemoon