The way NWN did the mechanics behind 'Turn' is that it is "hit-dice" based. Only Paladins and Clerics get 'Turn'. I think COT can add to 'Turn' but does not get 'Turn'.
A Cleric uses his / her Cleric levels to determine the base 'hit'. A Paladin is 'Paladin level -2'. Cleric levels and Paladin(-2) levels are added together. All other class levels are ignored. COT levels might be used, I don't remember. This number is compared to the 'hit-dice' of the Undead monster. If the undead has a greater number, you just lost. PERIOD.
Once you do hit with 'Turn', your Charisma bonus is used to determine the strength and damage. It starts at your location, moving in a growing spiral. The 'turn' will attempt to turn as many undead as your charisma bonus and stop regardless of how many were turned. The charisma bonus is used again to determine weather you killed them or just softened them up.
There is a dice roll here for each undead. Each undead rolls it's own dice and you roll for each undead monster. Some will be 'Turned', some will not.
Feat: Turn Outsider works the same way except with different numbers. Taking Turn Outsider will strengthen Turn Undead as well as all the other 'Turn' based monsters. Other 'Turn' based monster are 'Domain' based. Only Clerics get a Domain.
I have actually gone into the 'Turn' Script to get the exact list.
- Element
- AIR_DOMAIN_POWER
- EARTH_DOMAIN_POWER
- FIRE_DOMAIN_POWER
- FIRE_DOMAIN_POWER
- (fire domain counts as +2)
- (fire domain counts as +2)
- Vermin
- PLANT_DOMAIN_POWER
- ANIMAL_COMPANION
- Constructs
- DESTRUCTION_DOMAIN_POWER
- Outsider
- GOOD_DOMAIN_POWER
- EVIL_DOMAIN_POWER
- If you want to turn a construct in Highland, you will need something like 35 cleric levels and the Destruction Domain. I'm not sure if Paladin and COT levels will stack here or not.
- This NWN script has NOT been modified to see over level 40, so you will never be able to turn a Construct in the Doom Mines.
- Players are not recognized as anything except players.
- Monk level 16+ should be an Outside, but NWN did not provide support.
- Elemental Subraces are not seen as true elements.
- Pale Master level 10 should be seen as Undead and should become evil, but NWN does not provide this support.
- The list goes on....
The way the Lich thing works is you need to be 30 levels of Wizard or 30 levels of Sorcerer and 10 levels of Pale Master and Chaotic Evil. Once you do the "quest" (no details here) you can be transformed into a Lich. But guess what? For all the extra power you get, a well built Undead Hunter has the means to take you down because ..... you are now Undead!
Don't hold your breath and don't get your panties in an uproar, cause it won't be finished anytime soon. But, the PVP Action goes on.